Lake-town Mariners
{4}{U}{U}Creature — Human Citizen
Vigilance Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
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Creature — Human Citizen
Vigilance Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Instant — Adventure
Exile two target creatures and/or lands you control, then return them to the battlefield under their owner's control.
This is the only printing of this card in this language.